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Written by Jason Loo
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Thursday, 05 April 2012 15:28 |
Recently, I had a chance to read an extensive report on the state of the mobile apps ecosystem in 2011. The contents are still reflective of the current state today.That's why I want to share some important points :
1. Developer mindshare - how developer perceives each mobile platform and their willingness to continue supporting apps in the platform. - Mobile web is definintely on the fast track followed by iOS and Android. - Windows Phone is still lagging due to lack of positive perception from consumers. However, it will be interesting when the next update (Apollo) after Mango is launched. - Symbian and Java ME platforms is seeing high abandonment rates - Multi-platform development is on the rise.
2. Revenue and cost - Only a third of survey respondents make less than USD 1,000 per app. - Revenue comes from both corporate monetization and direct. Top revenue model for direct monetization is pay-per-download, followed by advertising and freemium. - Platform revenue potential - iOS tops the chart followed by Java ME, BB, Android and mobile web.
3. App stores - Exclusive distribution via each platform brings double-edge sword. Majority of developers prefer developer and distribute their app via each app store but the process of development and certifying the app might become a tedious process if the app is intended for multiple platforms. - App stores are able to reach more customers than previous app distribution channels. - Fragmentation is fast becoming the 'in' word which results different business models and costs for distribution of apps.
4. Developer segmentation - Developers can be hobbyists, start-ups etc. - Developers from Mobile/PC/Internet are not attracted to develop. - Market balance - Android platform is adopted by developers across Europe, North America and Asia.
5. Building mobile apps - Learning curve proves to be a conumdrum for some developers especially for mobile web. - Fragmentation; Blackberry and Java ME shows greatest amount of fragmentation - Localization; development of regionally sensitive apps is a challenge - Cloud APIs; iOS, mobile web and Android developers are most active users of cloud APIs. - Multi-screen; Not only smartphones and tablets, developers are also aiming for smart TVs and set-top boxes.
6. Branding - Top companies are building awareness through online channels - Conundrum in targeting devices that is most frequently bought and used by consumers - Priorities; market penetration and reach across customer base is the core challenge for companies going mobile. Cross-platform tools are available e.g. RhoMobile and PhoneGap
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Last Updated on Thursday, 05 April 2012 15:58 |
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